(Audio) Programmer

Combine your passion for audio with your passion for programming
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The team 

Our Audio Team is responsible for all audio in our game project and we’re really ramping up the quality of our audio in our current, next-generation project! 

In the team, you are the dedicated audio programmer working closely with two Sound Designers and our Audio Director. Of course, you’ll be working very closely with the tech team as well. 

We are an ambitious bunch, and we are preparing to really scale up! Not just internally, but also in cooperation with our publishers extended (and renowned) audio team. 

Your responsibilities

As an Audio Programmer, your main tasks and responsibilities are: 

  • Build flexible and deep audio systems in collaboration with our Sound Designers;
  • Create pipelines and tools to improve and automate audio workflows;
  • Profile audio performance and optimize, while providing insight to Sound Designers for their work;
  • Collaborate with the external audio team from our publisher to ensure we’re fully utilizing next gen hardware;
  • Build detailed sound propagation systems;
  • Deepen wwise integration into our game engine;
  • Actively participate in improving the audio for the game.

Requirements

Are you (an aspiring) Audio Programmer, and do you recognize yourself in the following areas?

  • You have 3-5 years of programming experience in game development;
  • You have shipped 1-2 game titles; 
  • You are an experienced C++ programmer and have experience with game engines such as UNREAL;
  • Ideally, you have worked with audio engines such as WWISE, FMOD or Frostbite;
  • You have an analytical ear.

Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate. 

Location: Stockholm. Working remotely from another location in Sweden is possible. 

If you think that this position matches your background and skills, we would love to hear from you. Please provide relevant work samples or link to your portfolio when you apply. 

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Hammarby kaj 10d
120 32 Stockholm Directions contact@arrowheadgs.com +46 702-83 00 33 View page

Perks & Benefits

At Arrowhead we aim to give people a high level of freedom with emphasis on autonomy. Everyone receives generous perks, such as 30 days paid vacation, several health benefits, insurances, and company savings for your retirement fund.

We also have recurring company outings and events such as movie nights, game competitions and activities like paintball.

  • Flexibility and generous vacation

    You have the freedom to plan your workday according to your preferences, keeping in mind that between 10:00-12:00 and 13:00-15:00 you are available for (team) meetings.
    You are also entitled to six weeks paid vacation each year.

  • Pension fund and insurances

    You can feel safe with a full life- and occupational injury insurance as well as guaranteed quick access to health specialists. An additional monthly saving is added to your retirement fund.

  • Health & wellness

    Massage at the office every other week,
    a weekly wellness activity hour and yearly wellness allowance. Once a year we also offer health care checkups with the possibility to track your changes and progress.

Working at Arrowhead

Arrowhead is primarily interested in long term jobs and employment. We are not a project-based studio and prefer to have full-time employees. We feel that this contributes to a better work environment, a feeling of stability and builds stronger internal relationships.

Already working at Arrowhead Game Studios?

Let’s recruit together and find your next colleague.

email
@arrowheadgs.com
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