Senior VFX Artist

Do you have a feel for kinesthetics and explosions? Would you like to join a studio with a friendly family feeling, then this job might be for you!
Scroll to content

Each team member at Arrowhead is passionate about making a kickass effort to create great games

As a VFX artist at Arrowhead, you will be a high level contributor on our upcoming AAA console title. Together with Creative Directors and feature teams you will find out what types of effects are needed and together with your team members you will be responsible for exploring the best ways of implementing the effects. 

Your contributions

As a VFX Artist, your main tasks and responsibilities are: 

  • Work with feature teams to implement different effects;
  • Planning the pipeline for different particle effects;
  • Creating textures, materials and particle effects;
  • Together with your team, plan work to best suit your skills;
  • Deliver effects to the requested level: mockup, alpha or polish;
  • Iterate on effects depending on feedback.

Being kickass means being able to handle deadlines and taking personal responsibility to finish tasks in a timely manner

To be a great fit at Arrowhead you are the sort of person who values open and honest teamwork. We are looking for a person eager in raising the level of quality of what they are working on. This means being open to feedback on both a personal and professional level in order to perform better within your team.

Each team member at Arrowhead is passionate about making a kickass effort to create great games. To achieve this we believe it is important to have dedicated, friendly and helpful people around you. We offer a driven and creative environment where small cross-disciplinary teams work tightly together to provide next generation game play experiences.

Being kickass means being able to handle deadlines and taking personal responsibility to finish tasks in a timely manner. Having an agile mindset will also be necessary as priorities will change with iteration on the project.

Our requirements

Do you recognize yourself in the below stated bullet points? 

  • Minimum of 5 years experience as VFX artist in the games industry;
  • Experience working with 2D textures, preferably using photoshop;
  • Experience working with particle editors;
  • Ability to create materials using a node based system;
  • Experience creating VFX for game projects;
  • Basic understanding of 3D modelling;
  • Strong sense of movement, impact and form within visual effects.

Bonus qualifications

Not a must, but would be great to have: 

  • Experience using Houdini;
  • Experience using FumeFX for 3D Studio Max or Maya.

Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.

In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible.

Or, know someone who would be a perfect fit? Let them know!


Hammarby kaj 10d
120 32 Stockholm Directions +46 702-83 00 33 View page

Perks & Benefits

At Arrowhead we aim to give people a high level of freedom with emphasis on autonomy. Everyone receives generous perks, such as 30 days paid vacation, several health benefits, insurances, and company savings for your retirement fund.

We also have recurring company outings and events such as movie nights, game competitions and activities like paintball.

  • Flexibility and generous vacation

    With core working hours between 10:00–15:00 you are free to plan your week according to what suits you best.
    You are also entitled to six weeks paid vacation each year.

  • Pension fund and insurances

    You can feel safe with a full life- and occupational injury insurance as well as guaranteed quick access to health specialists. An additional monthly saving is added to your retirement fund.

  • Health & wellness

    Massage at the office every other week,
    a weekly wellness activity hour and yearly wellness allowance. Once a year we also offer health care checkups with the possibility to track your changes and progress.

Working at Arrowhead

Arrowhead is primarily interested in long term jobs and employment. We are not a project-based studio and prefer to have full-time employees. We feel that this contributes to a better work environment, a feeling of stability and builds stronger internal relationships.

Already working at Arrowhead Game Studios?

Let’s recruit together and find your next colleague.


Applicant tracking system by Teamtailor