VFX Artist

VFX and even more specifically; kinesthetics and explosions. Sound like you?
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Together with our Creative Directors and our multidisciplinary teams you find out what types of effects are needed and together with your peers you explore the best ways of implementing these effects. 

Your contributions

As a VFX Artist, your main tasks and responsibilities are: 

  • Plan the pipeline for different particle effects;
  • Create textures, materials and particle effects;
  • Deliver effects to the requested level: mockup, alpha or polish;
  • Work together with feature teams to implement different effects;
  • Iterate on effects depending on feedback.

Our requirements

Are you the one that can create all the effects? And do you have: 

  • Around 5 years of experience as VFX artist in the games industry;
  • Experience working with 2D textures (preferably using photoshop);
  • Experience working with particle editors;
  • Ability to create materials using a node based system;
  • Basic understanding of 3D modeling.

Bonus qualifications

Not a must, but would be great to have: 

  • Experience using Houdini;
  • Experience using FumeFX for 3D Studio Max or Maya.

Our project 

We are working on a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. This AAA game will share the satirical humor that fans of our previous games know and love. Last December we shared a press release, please see: https://www.arrowheadgamestudi...

Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you! Please be sure to include relevant work samples or a link to your portfolio.

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Hammarby kaj 10d
120 32 Stockholm Directions contact@arrowheadgs.com +46 702-83 00 33 View page

Perks & Benefits

At Arrowhead we aim to give people a high level of freedom with emphasis on autonomy. Everyone receives generous perks, such as 30 days paid vacation, several health benefits, insurances, and company savings for your retirement fund.

We also have recurring company outings and events such as movie nights, game competitions and activities like paintball.

  • Flexibility and generous vacation

    With core working hours between 10:00–15:00 you are free to plan your week according to what suits you best.
    You are also entitled to six weeks paid vacation each year.

  • Pension fund and insurances

    You can feel safe with a full life- and occupational injury insurance as well as guaranteed quick access to health specialists. An additional monthly saving is added to your retirement fund.

  • Health & wellness

    Massage at the office every other week,
    a weekly wellness activity hour and yearly wellness allowance. Once a year we also offer health care checkups with the possibility to track your changes and progress.

Working at Arrowhead

Arrowhead is primarily interested in long term jobs and employment. We are not a project-based studio and prefer to have full-time employees. We feel that this contributes to a better work environment, a feeling of stability and builds stronger internal relationships.

Already working at Arrowhead Game Studios?

Let’s recruit together and find your next colleague.

email
@arrowheadgs.com
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